I am writing a game engine for the MS-DOS.

Kenneth0

New member
Joined
Nov 7, 2025
Messages
3
Reaction score
15
Age
23
Location
Toronto, ON
Website
kennetho.bearblog.dev
Gold
173
Pronouns
he/him
Hello everyone, I wanted to announce that I am writing a game engine for the MS-DOS , so far it's capable of some colour register tomfoolery, rendering bitmapped fonts, loading and displaying images, and loading sprites (in progress). it will be capable of 3D rendering and loading 3D objects/files in the future (hopefully by the end of the month).

DOSBox will be what I will be using to test the engine since I can't afford a actual DOS computer yet, but if there's anyone who has access to one please contact me.

The name of the engine is SCHONKY, I know it's a very weird name but I got it by combining the names of my best friend's cats (she has two).

I will be posting updates and demos on here and I hope I don't forget about this thread.

- why am I making this for the MS-DOS and not something modern? Well, I thought it would be a cool learning experience and I have "tried" some vulkan and wow I am too stupid to do anything with it.
- I might try making a small game with it.

And if you have any questions about the project feel free to ask, I don't bite.

Thank you for reading.

The below image was created using a software called theDraw with a small program that is able to display the output ANSI file, all running on DOSBox.
SCHONKY.webp
 
Back
Top