crantheman
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I recently finished Masters of DOOM which details the early days of id software and how John Romero and John Carmack developed DOOM, DOOM II, and Quake. I'm currently reading Blood, Sweat, and Pixels which details strenuous game developments such as Stardew Valley and Uncharted.
The former and the one I'm currently reading are fun reads that I highly recommend, but I'm not sure what to read after this one. Do y'all have any suggestions related to game development or any stories related to game developers/people in the industry?
-Cranberry
The former and the one I'm currently reading are fun reads that I highly recommend, but I'm not sure what to read after this one. Do y'all have any suggestions related to game development or any stories related to game developers/people in the industry?
-Cranberry