I have been recently inspired by the work of the Bungie art team and their work on Marathon. They call their art style "graphic realism" and its a combination of many of my previous inspirations and interests. I worry it might be a bit too corporate in a boring way but I think I will continue to explore it.
I have been recently inspired by the work of the Bungie art team and their work on Marathon. They call their art style "graphic realism" and its a combination of many of my previous inspirations and interests. I worry it might be a bit too corporate in a boring way but I think I will continue to explore it.
in love with that UI! I love the Mac-styled buttons and blurry glass! A few critiques,
- on each profile icon, the vertical spacing between the element's edge and the profile pic is too tight. while the horizontal space between the pfp and text (name/status) is too large. The spacing between edge-pfp-status looks uneven.
- The selected "recent" tab looks out of place as the corners are sharop rather than rounded as seen on other parts of the UI. For dividing lines, I would add a dark offset as shown below:
- Consider bold window titles so they have similar visual weight with the icons