What are you playing right now?

Well y'all, I just bought Hollow Knight. First time playing. idk why I held off on it for so long, but with all the Silksong hype... I just gotta know. I gotta see for myself what this is all about.

Besides that, I've been playing Lies of P and replaying OFF since the Steam version came out!
 
Unwound Future was one of the first games to make me cry

Now Playing Ninja Gaiden Ragebound. It fucking rules if you like challenging action platforming and chasing high ranks. May post more about it later but I heavy recommend

(It's also really easy if you don't like those things. You gotta equip some items to make it challenging (fun). But if you're not into that kind of thing, I don't know why you would buy a game called Ninja Gaiden Ragebound)
 
I'm glad to hear this because I LOVE to suffer and bang my head against a level for a straight hour but I know that ain't for everybody

I have a minimum S rank on all the levels now, S++ on around half. I'd like to get all the S++es eventually but I'll be shifting over to the funny bug game tomorrow instead for a while. Still wanna check out Shinobi too, the demo for that one was great
 
I'm glad to hear this because I LOVE to suffer and bang my head against a level for a straight hour but I know that ain't for everybody

I have a minimum S rank on all the levels now, S++ on around half. I'd like to get all the S++es eventually but I'll be shifting over to the funny bug game tomorrow instead for a while. Still wanna check out Shinobi too, the demo for that one was great
I'm just waiting for the next rank letter to show up in video games. A through E wasn't enough, so we got to have more.
 
Justr beat Metal Eden (twice at this point).
It was a lot of fun, but the game felt like it just never got enough time to really flex all the mechanics properly.
While some individual encounters do last long enough for you to really perform all the combos with swapping guns, extracting cores and slow-mo. Most of the time - its just over before u even get to do that, even on the hardest difficulty.

The game also has a strong "a tiny team trying to deliver on a very ambitious vision" feel. It seems like a ton of time was spent crafting these huge megastructure-looking levels, with arenas and traversal nestled within them - that they just ran out of time to really polish up individual levels.

Also one of the rare linear single player games where layout reuse got really noticeable at times.
Same goes for cutscenes. Seems like they got a couple of very expensive CGI scenes rendered, that they then recut many times with different voiceover to save on budget (the characters dont have lipsync in the cutscene). Which made it feel more weird than anything. I'd rather skip the cutscene and just have the chatter in-game, but oh well.

Still absolutely gorgeous game with very stylish and satisfying combat/movement systems.



Ruiner (by the same studio) was able to dodge that feeling thanks to a lot of story being delivered in-game through simple 2d dialogues and the levels didn't need to be as highly detailed/complex thanks to the isometric camera.
If anything - it made me want to go back and replay Ruiner, as well as finish The Ascent.
 
I have played a TON of Civilization VI this weekend.

The curse of any 4X game for me (beyond the obvious Just One More Turn™) is that it takes me two runs to really warm up to how I'm supposed to be playing the game. I think I've got a feel for it, fifteen hours later.

Now to forget all of it now that my sick weekend's over.
 
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You can't even fathom how much this game fucked up all my plans I set up for this month. It's so brilliant, even my Silksong marathon is pretty much delayed.

I don't have a diverse experience in turn-based strategy games, but I have a PRETTY BIG experience with HoMM3 and 4, like any other Eastern European guy. When I was a kid, I loved to create fictional stories in my head regarding the troops I marched in battle with, and Tactics Ogre is just my dream game in this sense.

I just finished the first chapter for the second time (don't ask), and the writing is so fire, the music is fantastic, god damn.

It's a shame that I never heard about this game before. I can't thank you enough, @Scott !!!
 
yoooooooooooo hell yeah glad you're enjoying it. i 100% relate to coming up with fictional stories for your units in games like this and did the same in like, every single one. disgaea generic units, TO generic units, FFT generic units, whatever. TO makes it easy when even your generics look LIKE THIS
rsz_1terror-knight.webp
 
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